
As Rich promised in his last video, today we’re continuing with the processing of bass in guitar-based heavy music. In this part 2, Rich uses only features from Melodyne studio – some of which build on the content from part 1 in a drastic way, while others do so very subtly. Especially when it comes to these finer nuances, you should use high-quality headphones or studio monitors to fully capture the details. If you haven’t seen part 1 yet, here’s the link:
And these are the chapters in part 2: 0:00 Intro 0:36 Today’s audio example 1:32 The Harmonics in the Sound Editor 2:23 Harmonics vs. fixed frequencies 3:27 Focusing on the low end 6:37 More sustain 7:59 Defining attack and punch 9:29 Split band processing with Melodyne 13:50 Adding distortion to the higher ranges 15:09 Setting fades to further define the attack 17:22 Balancing the three parts of the bass For more on Melodyne: https://www.celemony.com Why not try Melodyne 30 days for free, without any limitations? https://www.celemony.com/en/trial Buy Melodyne: https://shop.celemony.com Follow us on Social Media: https://www.instagram.com/celemony_ https://www.threads.net/celemony_ https://www.facebook.com/celemony https://x.com/celemony #melodyne #bass #tutorialSponsored:
Unlock the full potential of your audio with Celemony Melodyne 5 Editor, the industry-standard tool for professional-grade pitch and time correction. Featuring the legendary DNA (Direct Note Access) technology, this version allows you to edit individual notes within polyphonic audio—like guitars and pianos—with surgical precision. With its improved “Melodic” algorithm for natural-sounding vocals and a dedicated Chord Track for seamless harmonic alignment, Melodyne 5 Editor is a must-have for producers looking to perfect their performances while maintaining absolute musicality.





